Bonds represent a Character’s connection to people, places and events in the world. It might inspires a Character to the height of heroism, or lead one to act against one’s best interest if threatened. Bonds can work very much like Ideals, driving a character’s motivation and goal.
Choose one of the bonds listed below when you are creating character . One might gain new bonds over the course of the adventure.
- I would die to recover an ancient artifact of my faith that was lost long ago.
- I will someday get revenge on the corrupt temple hierarchy who branded me a heretic.
- I owe me life to the priest who took me in when my parents died.
- Everything I do is for the common people.
- I will do anything to protect the temple where I served.
- I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
- I fleeced the wrong person and must work to ensure that this individual never crosses paths with me or those I care about.
- I owe everything to my mentor–a horrible person who’s probably rotting in jail somewhere.
- Somewhere out there I have a child who doesn’t know me. I’m making the world better for him or her.
- I come from a noble family, and one day I’ll reclaim my lands and title from those who stole them from me.
- A powerful person killed someone I love. Some day soon, I’ll have my revenge.
- I swindled and ruined a person who didn’t deserve it. I seek to atone for my misdeeds but might never be able to forgive myself.
- I’m trying to pay off an old debt I owe to a generous benefactor.
- My ill-gotten gains go to support my family.
- Something important was taken from me, and I aim to steal it back.
- I will become the greatest thief that ever lived.
- I’m guilty of a terrible crime. I hope I can redeem myself for it.
- Someone I loved died because of a mistake I made. That will never happen again.
- My instrument is my most treasured possession, and it reminds me of someone I love.
- Someone stole my precious instrument, and someday I’ll get it back.
- I want to be famous, whatever it takes.
- I idolize a hero of the old tales and measure my deeds against that person’s.
- I will do anything to prove myself superior to me hated rival.
- I would do anything for the other members of my old troupe.
- I have a family, but I have no idea where they are. One day, I hope to see them again.
- I worked the land, I love the land, and I will protect the land.
- A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
- My tools are symbols of my past life, and I carry them so that I will never forget my roots.
- I protect those who cannot protect themselves.
- I wish my childhood sweetheart had come with me to pursue my destiny.
- The workshop where I learned my trade is the most important place in the world to me.
- I created a great work for someone, and then found them unworthy to receive it. I’m still looking for someone worthy.
- I owe my guild a great debt for forging me into the person I am today.
- I pursue wealth to secure someone’s love.
- One day I will return to my guild and prove that I am the greatest artisan of them all.
- I will get revenge on the evil forces that destroyed my place of business and ruined my livelihood.
- Nothing is more important than the other members of my hermitage, order, or association.
- I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.
- I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.
- I entered seclusion because I loved someone I could not have.
- Should my discovery come to light, it could bring ruin to the world.
- My isolation gave me great insight into a great evil that only I can destroy.
- I will face any challenge to win the approval of my family.
- My house’s alliance with another noble family must be sustained at all costs.
- Nothing is more important that the other members of my family.
- I am in love with the heir of a family that my family despises.
- My loyalty to my sovereign is unwavering.
- The common folk must see me as a hero of the people.
- My family, clan, or tribe is the most important thing in my life, even when they are far from me.
- An injury to the unspoiled wilderness of my home is an injury to me.
- I will bring terrible wrath down on the evildoers who destroyed my homeland.
- I am the last of my tribe, and it is up to me to ensure their names enter legend.
- I suffer awful visions of a coming disaster and will do anything to prevent it.
- It is my duty to provide children to sustain my tribe.
- It is my duty to protect my students.
- I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
- I work to preserve a library, university, scriptorium, or monastery.
- My life’s work is a series of tomes related to a specific field of lore.
- I’ve been searching my whole life for the answer to a certain question.
- I sold my soul for knowledge. I hope to do great deeds and win it back.
- I’m loyal to my captain first, everything else second.
- The ship is most important–crewmates and captains come and go.
- I’ll always remember my first ship.
- In a harbor town, I have a paramour whose eyes nearly stole me from the sea.
- I was cheated of my fair share of the profits, and I want to get my due.
- Ruthless pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine.
- I would lay down my life for the people I served with.
- Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
- My honor is my life.
- I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
- Those who fight beside me are those worth dying for.
- I fight for those who cannot fight for themselves.
- My town or city is my home, and I’ll fight to defend it.
- I sponsor an orphanage to keep others from enduring what I was forced to endure.
- I owe my survival to another urchin who taught me to live on the streets.
- I owe a debt I can never repay to the person who took pity on me.
- I escaped my life of poverty by robbing an important person, and I’m wanted for it.
- No one else is going to have to endure the hardships I’ve been through.
*Reference: Player's Handbook, Websites

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